Level made for Unreal Tournament in Unreal Tournament Editor.
Only a few meshes have been modelled and these serve as "Building Blocks" for this level.
In combination with these building blocks I also created a master material. This master material can be adjusted to create a material I want(rusty, scratches, dust, color, paint wearoff,..). Also this master material uses trim textures so I only had to make a few textures.
Screenshots taken from Unreal Tournament